Paid Job: Unreal VFX Tech Artist
|
|
0
|
302
|
May 9, 2024
|
VFX Tech Artist Opportunity on FarCry, Ubisoft (Montreal Area)
|
|
1
|
677
|
May 31, 2024
|
C++ applied to VFX TD training
|
|
8
|
1248
|
February 14, 2024
|
Portfolio and planning VFX
|
|
0
|
534
|
November 1, 2023
|
Technical Artist for our Rapid Prototyping team
|
|
1
|
1139
|
September 12, 2023
|
Careers at BeamNG (Senior Technical Artist/ VFX / Unreal engine Programmer (onsite/remote))
|
|
1
|
706
|
September 5, 2023
|
3ds Max USD 0.3 Beta released with USD Stage Support
|
|
0
|
664
|
October 29, 2022
|
Tech Art Lead @ Unity [France]
|
|
1
|
1187
|
January 11, 2023
|
Technical / VFX opportunities at UNSEEN Inc, a studio led by Ikumi Nakamura
|
|
1
|
677
|
December 7, 2022
|
Space Rock Games is Looking for a Technical Artist
|
|
1
|
1194
|
October 11, 2022
|
Orlando Houdini User Group Meeting #13, Chris Chapman
|
|
0
|
674
|
February 21, 2022
|
Technical Artist, DreamCraft - Remote or Redwood City, CA
|
|
1
|
1414
|
May 2, 2022
|
Senior VFX Artist (Mobile) - Ubisoft RedLynx (Helsinki, Finland)
|
|
1
|
1686
|
May 13, 2021
|
Curriculum Developer - Visual Effects for Real-Time Engines | DigiPen
|
|
1
|
1697
|
April 29, 2021
|
Full-Time Faculty For Visual Effects for Real-Time Engines | DigiPen
|
|
1
|
1806
|
April 29, 2021
|
Visual Effects Artist - Traega Entertainment
|
|
1
|
1572
|
March 30, 2021
|
Gradient Ascent & Descent - Contour Lines
|
|
0
|
893
|
October 30, 2020
|
FX Artist - Blackbird Interactive, Vancouver BC
|
|
1
|
1962
|
January 20, 2021
|
Houdini | Gradient Ascent & Descent - Planar Geometry
|
|
0
|
944
|
October 20, 2020
|
Pragmatic vex video
|
|
0
|
1288
|
October 10, 2020
|
Associate Technical Artist Position @ Schell Games - Pittsburgh, PA
|
|
1
|
1938
|
December 6, 2020
|
[Tutorial] Unity Custom Render Features and Post Process effects (4-part tutorial series )
|
|
0
|
1605
|
August 20, 2020
|
[Digest] Technical Art creations #01 - Decompiled Art
|
|
0
|
957
|
July 3, 2020
|
Freelance Technical Artist at Preloaded (London)
|
|
1
|
1761
|
March 24, 2020
|
Tech Art - VFX | Seattle, WA
|
|
1
|
1678
|
February 15, 2020
|
Be Invited Dec 17 (tomorrow) Shanghai Fortress VFX Breakdown and Setups by BottleshipVFX's Founder, Hristo Velev
|
|
1
|
781
|
January 15, 2020
|
Batch delay particles in unity
|
|
0
|
848
|
November 4, 2019
|
VFX Artist (UE4) Gamedev, Minsk
|
|
1
|
2082
|
December 16, 2019
|
Working fluids / fragmentation volumetric with a 2D plane SurfaceForce
|
|
0
|
732
|
November 1, 2018
|
TP6 Drop 7 is out - check out the latest features - do you like them?
|
|
0
|
1027
|
October 15, 2018
|