How do I capture the script editor output of a mel command, using in python?
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8
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1509
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February 6, 2023
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Skinner is now Open Source
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0
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143
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February 5, 2023
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Framing a Maya camera depending on object size
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3
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136
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February 1, 2023
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Quick Tool Builder Idea for Tech Artists?
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11
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265
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February 1, 2023
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Technical art coding test query
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4
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364
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February 1, 2023
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Mel GUI needs to trigger PyQt GUI update
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1
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77
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January 31, 2023
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Data not match when encode , decode with python 3
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4
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134
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January 31, 2023
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mGear - Industry acceptance, and do you like it
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4
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347
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January 30, 2023
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[Maya API] Get the vertices of selected object
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6
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191
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January 25, 2023
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Simple Python code help to select finger effectors for only the current active character in a scene
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0
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71
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January 25, 2023
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Motionbuilder Python: Batch export needs FBApplication Instance
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10
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458
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January 23, 2023
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Find objects visible to camera
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2
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482
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January 22, 2023
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Single axis object space move to parent objects ground plane - MAYA
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5
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248
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January 17, 2023
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Technical Art: Animation - Ubisoft UK (Leamington Spa or Newcastle Upon Tyne)
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0
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201
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January 9, 2023
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Best resources to learn Procedural Rigging?
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3
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390
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January 9, 2023
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Setting the length of 2 edges equal to each other
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9
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330
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January 2, 2023
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Snake creature rig, all kinds of poses!
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8
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327
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December 29, 2022
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Battlefield's Ridgeline Games - Lead and Senior Technical Artists (remote possibility)
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0
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190
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December 19, 2022
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Force Save Reference Edits?
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2
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162
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December 14, 2022
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UE5 load wp actors using python?
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0
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128
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December 13, 2022
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How to change takes order with python?
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0
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142
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December 12, 2022
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Popup menu hourglass (spining circle) while selecting
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1
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257
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December 12, 2022
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How to Scale A node Using FBX SDK python or C+
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4
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391
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December 10, 2022
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Are Foo Files still used?
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4
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336
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December 8, 2022
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Need some advice and insights
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1
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275
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December 7, 2022
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Trying to create a custom data folder with a different path
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5
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336
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December 7, 2022
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Connection between point and object in maya
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4
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327
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December 6, 2022
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Why This Syntax Error?
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4
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305
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December 5, 2022
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Character Technical Artist @ Possibility Space (remote)
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0
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305
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December 1, 2022
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Creating UV shells with Open Maya when importing custom mesh data
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5
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440
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November 30, 2022
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