Hi All,
Has anybody had/fixed the selection lag bug in Maya 2011 and higher?
Easy to test,
[ol]
[li]Open Maya
[/li][li]Create a default sphere
[/li][li]Select it, move the viewport
[/li][li]Deselect it, move the viewport
[/li][li]Goto step 3
[/li][/ol]
I get a lag between the (de)selection and the viewport updating as demonstrated in the video.
The details:
I’m running a GeForce GTS 250 on a Windows 7 box.
I’ve tried adding the following options to maya.env
MAYA_GEFORCE_SKIP_OVERLAY=1
MAYA_NO_VERTEX_ARRAY_SELECT=1
MAYA_NO_TOPLEVEL_TBB=1
MAYA_NO_PARALLEL_DRAW=1
MAYA_SLOW_DRAWPIXELS=1
Rolling back the drivers to 197.45 as recommended by the Autodesk qualified graphics hardware pdf.
Going back to a single monitor (instead of dual screens).
Turning of Windows Areo features.
Disabling firewall and antivirus scanners.
Adjusting the driver settings for Maya, turning on ‘Single display performance mode’, turning off ‘Threaded optimization’
Installing Update for Windows 7 for x64-based Systems (KB2028560)
Uninstalling Wacom drivers.
Removing all of the windows ‘Tablet Features’, handwriting recognition etc.
So far nothing I have tried has made any difference. Can you suggest anything I might have missed?
Cheers,
Keir