Rigging TD - L'Atelier Animation - Montreal

L’atelier is looking for a Rigging TD ! Come and help us to build our rigging API and implement innovative solutions for our upcoming projects. We’re looking for someone with a solid background in development for Maya, good knowledge of object oriented programming, able to develop and maintain tools and API using well established coding standards and obviously a good understanding of the rigging workflows.
Knowledge and mastering of Python, PyMel, Maya API, PySide/PyQt are required, C++ is an asset and you must be comfortable in a Linux environment.
All the details : http://ow.ly/Wm2l50yHJAL

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.