Hey Tech Art folks.
Off the back of some amazing wins, we are looking to expand our team. This role is a chance to lead and grow the studio’s real-time capabilities and build a world-class team of VFX / shader artists, riggers and GPU programmers.
You will be right at the heart of our XR projects, working with leads, hands-on to design and write custom components, tools for complex visual elements for immersive experiences. Additionally, you will support the studios ever-growing R&D capabilities by exploring the technical art affordances of cutting-edge immersive technology, prototype new shaders, tool development, and XR pipeline innovation with technology such as photogrammetry and volumetric capture.
Sounds like your cup of tea?
Any questions or comments do DM me