Maya USD v0.1.0

Great USD Talk by Will Telford.

What is USD? An intro to Universal Scene Description in production!

Maya USD v0.10 is ready.

Maya_USD V0.11

Nice USD Scene to play with from Animal Logic

Great article about the AnimalLogic Scene.

USD in Bifrost!

Latest Version v0.12

New Version v0.13

Its a Houdini video but shows a good overview of USD.

Latest Version is now 0.14

Highlights:

  • Compiled with USD v21.08
  • General stability fixes have been addressed across the plugin
  • Python Bindings for all translation framework entry points
  • Multi-material export support has been added
  • Basis curve import support
  • import/export support for face-based ComponentTags

Maya_USD v0.15

Release Highlights:

  • Compiled with USD v21.11
  • General stability fixes have been addressed across the plugin
  • You can now lock/unlock USD attributes from Maya’s Attribute Editor
  • Python bindings for chasers are available
  • UI for import/export dialogs to support Job Contexts
  • Implement minimal merge of modified data when merging back to USD after editing in Maya
  • Unloaded prims now appear in the outliner consistently
  • The instanceable state of prims can now be toggled from the outliner context menu.

USD Docs are now part of the repo.

Latest version is now available.

Release Highlights:

  • Compiled with USD 21.11 and MaterialX 1.38.3
    • Basic interop of standard surface and preview surface via MaterialX node definitions and UsdShade is available in binaries.
    • Visualization of UsdShade + MaterialX node definitions in VP2RenderDelegate is available in binaries.
    • Support for AMD MaterialX Library
  • Added UsdSkel CPU compute support for VP2RenderDelegate
  • Added documentation for new translation framework APIs (API schema adapters and job context)
  • AL_USDMaya ProxyDrawOverride/ProxyShapeSelect removal
  • Performance improvements for viewport selection

Disney released now a USD version of the Moana Island.

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USD at Animal Logic

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Bifrost_USD in Maya 2023

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Bifrost_USD is not just a simple exporter.
Its the USD SDK ported to Bifrost.

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I really need to look into bifrost one of these days…