Hello everyone
In our publish asset tool it currently saves a local copy of the Maya ASCII file and then copies that file up to our server on a threaded shutil command to the correct location. This way the artist can work fast locally and not be held up by the transfer to the server. Issue is if they close Maya during the copy it stops the copy, this has happened quite a bit as it’s on a different thread so there Maya isn’t stalled during the copy.
My question is can I run this on an instantiated instance of python or something outside of Maya but call it from Maya so if Maya closes it would keep running. I tried a subprocess cmd style command but it stalls Maya till the copy is complete
Any ideas would be greatly appreciated