Hi, I’m trying to use the FBXExportSplitAnimationIntoTakes from the FBX Plugin of Maya (2018 version, also, I working with python and pymel, but the matter is about the mel module so it doesn’t matter to much).
Everything it’s working right, but there is a thing that I want to fix… apperently you can’t use this command without exporting the take ‘Take 001’ with the scene frame range as the range (plus all your custom takes).
Anyone that used this method before that can help me to bypass this rule?
You can read this note in the documentation here:
(Also, if someone can explain to me how Autodesk upload the documentation, because I can’t get an up to date version of all the modules in a single place )