So I have created a tool for blending between 3 joint chains.
one source FK chain, and 2 types of IK chain.
The model will be bound to the source FK chain. and is constrained by controllers.
here is an example of blending between the 2 IK chains.
through a node called Type Blend
however, when I try to blend FROM the FK chain to either of the IK chains I get some really bad rotations happening.
for the straight-out IK it’s all of the rotations.
for the second switch it’s only on the top joint.
Does anybody have some idea why this is happening?
all joint transformations are frozen as well.
here is the script I made to create the joint blend maybe there is something wrong with that.