Any way to control Maya while remote debugging?

Hello, first time posting here. I use vscode to code and remote debug tools in Maya but I’m curious if there is a way to poke around in maya and run commands from the script editor while the remote debugger is paused.

For example, I’m having an error on an attribute value and I’d like to be able to look at what’s going on in the scene, query the attribute, etc. while everything is paused. Is that possible?

I’m new to remote debugging so I may be overlooking something here. Thanks!

While the remote debugger is connected and paused, you should be able to use VS Codes debug console to query and inspect the scene exactly as you would use the Maya console or script editor to do.

If you want to poke around the GUI then you will need to unpause the debugger and let the application continue. You are still connected though and can re-pause or hit breakpoints etc later on.

1 Like