USD in Maya, 3ds Max, Houdini and Unreal demo

We recently hosted a webinar where I gave a live demo of collaborating between Maya, Max, Houdini and Unreal. The recording is here for those interested. The first section is a history/overview of USD by my peer Jordan Giboney. The demo follows.

Those of you already working with USD in Maya or Max, or those looking into it, feel free to reach out to me. We’re always looking for feedback from users.

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