I have a client that needs a good Tech Artist.
- Strong communication and proven ability to work with others to develop and iterate on features
- Experience with various software packages such as 3DsMax, Maya, Photoshop, Zbrush, Substance
- Demonstrated ability to provide support, training, and documentation for art teams
- Scripting or shader programming experience is a plus
- Proficient with node-based material editor, such as UE4’s
- Experience with PIX or other GPU capture tools
- Cross-platform development experience (XB1/PS4 preferred)
- Experience in Unreal Engine 4
Please email me at [email protected] if you or someone you know may be looking.