Strange Reptile is looking for a Technical Artist

Strange Reptile is looking for a Technical Artist who will work closely with the content team to implement tools and pipelines and ensure that assets satisfy technical, visual, and performance needs.

Skills & Requirements

  • Strong Unreal experience (Blueprints, materials, etc)
  • Experience building pipelines + assets that support both technical and artistic requirements
  • Comfortable working and communicating across multiple disciplines/roles: artists, engineers, production
  • Deep understanding of asset optimization challenges/techniques
  • Scripting experience with Python to create tools and facilitate content creation processes
  • Positive, solution-orientated individual with a passion for game development
  • High degree of self-motivation and initiative
  • Previously shipped AAA PC or console titles in an equivalent role
  • Experience with Maya
  • Passion and constant drive to stay up to date with latest technology and new techniques
  • Willing to relocate to Salt Lake City, Utah, USA


  • Experience using Substance Designer / Painter
  • Shader/material development experience
  • Experience with rigging/skinning
  • Comfortable contributing across multiple disciplines (modeling, tools, VFX, UI, etc)

About Strange Reptile

Strange Reptile is an independent game studio located in Salt Lake City. Combining innovative technology, original content, and world-class talent, Strange Reptile is dedicated to building interactive experiences that surprise, delight, and engage audiences.

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