Hi all,
I’ve received an offer from a great company, would be a huge step up for me in terms of quality of living and career development. I’m looking at it as a challenge and opportunity to become a “big boy” tech artist.
However, my experiences from my (soon to be former) employer has left me with some jitters… I’ve received very little positive reinforcement, and have been kind of lost in the shuffle with little mentorship or guidance. I’ve been my company’s only tech artist, and have been mostly left to my own devices. It’s worked out since I’m a great self learner, but has also left me with a lot of question marks about my own abilities.
At this new job, I’ll finally be working alongside other TA’s, and supporting a sizable art team. I’m excited, but… nervous. I’m worried about how useful I’ll be on day 1, and then how long it’ll take me to ramp up to being as productive as the other TA’s. I’m coming from a 3d-to-2d pipeline, and would be switching to pure 3d, which is a whole new world of challenges and puzzles for me.
My big concern is some of the skills I didn’t need to use as much before (rigging, 3d optimization and integration, shaders) I’ll need to get much better at, which I know I can do, I’m just worried about how much guidance or direction they’ll be willing to give me. I’m sure they realize that a new TA coming from a completely different pipeline will need a little training, but how much is too much?
Would love some advice or stories from TA’s who have changed companies and been presented with big challenges out of their comfort zone.
EDIT: also, this will be a cross-country move for me… so I’d really be going “all in” on this… so the thought of crashing and burning is pretty terrifying!