Multi Capture to video file Maya Playbast

Here is a script from GitHub which can capture all four viewports in Maya and creates image sequence.

Is there anyway to capture all the viewports and produce as a video file instead of image sequence

or

Is there anyway to convert the image sequences to a video file from inside maya itself, so that it creates the image sequence first and then combine all the images to a video file from inside maya, and not with the help any other softwares.

Here is the code for multicapture.

import os
import sys
import shutil
import tempfile
import contextlib

from PySide2 import QtGui
import PySide2.QtWidgets as qw

from maya import (
cmds,
OpenMaya as api,
OpenMayaUI as apiUI
)

class Window(qw.QDialog):
def init(self, filename, parent=None):
super(Window, self).init(parent)

    panel1 = qw.QLabel()
    panel2 = qw.QLabel()
    panel3 = qw.QLabel()
    panel4 = qw.QLabel()

    layout = qw.QGridLayout(self)
    layout.setContentsMargins(0, 0, 0, 0)
    layout.setSpacing(5)
    layout.addWidget(panel1, 0, 0)
    layout.addWidget(panel2, 0, 1)
    layout.addWidget(panel3, 1, 0)
    layout.addWidget(panel4, 1, 1)

    # Public members
    self.is_running = False
    self.filename = filename
    self.tempdir = tempfile.mkdtemp()

    self.panel1 = panel1
    self.panel2 = panel2
    self.panel3 = panel3
    self.panel4 = panel4

    qw.QShortcut(QtGui.QKeySequence("Escape"), self, self.stop)

    self.update()

def snap(self):
    """Write four viewports to disk

    Returns:
        (list) paths to resulting 4 files

    """

    images = list()

    for index in range(4):
        # Panels start at index 1
        index += 1

        cmds.setFocus("modelPanel%i" % index)

        # Force a refresh, otherwise the setting
        # of the focus might not have time to come
        # into effect, resulting in duplicate
        # captures from the below.
        cmds.refresh()

        view = apiUI.M3dView.active3dView()

        image = api.MImage()
        view.readColorBuffer(
            image,
            True  # BGRA -> RGBA
        )

        fname = os.path.join(self.tempdir, "temp_%i.jpg" % index)
        image.writeToFile(fname, "jpg")

        images.append(fname)

    return images

def start(self):
    """Initiate capture"""
    self.is_running = True
    start_frame = int(cmds.playbackOptions(minTime=True, query=True))
    end_frame = int(cmds.playbackOptions(maxTime=True, query=True))
    for frame in range(start_frame, end_frame, 1):
        if not self.is_running:
            break

        cmds.currentTime(frame)
        self.update()
        self.save(frame)

    # Close once finished
    self.close()

def stop(self):
    print("Stopping..")
    self.is_running = False

def update(self):
    images = self.snap()
    for i, pane in enumerate([self.panel1,
                              self.panel2,
                              self.panel3,
                              self.panel4]):
        pixmap = QtGui.QPixmap(images[i])
        pane.setPixmap(pixmap)

def save(self, frame):
    """Save the current frame to disk

    Arguments:
        frame (int): Number of current frame

    """

    fname = self.filename % frame
    pixmap = QtGui.QPixmap.grabWidget(self)

    # Force a refresh of the file on disk.
    # Otherwise, it may pick up an older
    # version due to filesystem caching.
    try:
        os.remove(fname)
    except OSError:
        pass

    if pixmap.save(fname):
        print("Wrote %s" % fname)
    else:
        print("Could not write %s" % fname)
        self.is_running = False

def closeEvent(self, event):
    try:
        shutil.rmtree(self.tempdir)
    except OSError:
        print("Had some problems cleaning up @ %s" % self.tempdir)
    super(Window, self).closeEvent(event)

@contextlib.contextmanager
def no_undo():
undo_is_on = cmds.undoInfo(state=True, query=True)
if undo_is_on:
try:
cmds.undoInfo(state=False)
yield
finally:
cmds.undoInfo(state=True)
else:
yield

def capture():
“”“Initiate capture”""

try:
    parent = next(w for w in qw.qApp.topLevelWidgets()
                  if w.objectName() == "MayaWindow")
except StopIteration:
    print("Main Maya window not found")
    parent = None

scene = os.path.basename(
    cmds.file(sceneName=True, query=True) or "unsaved")

name, _ = os.path.splitext(scene)
workspace = cmds.workspace(fullName=True)
fname = os.path.join(workspace, "images", name, "{}.%04d.jpg".format(name))

if not os.path.exists(os.path.dirname(fname)):
    os.makedirs(os.path.dirname(fname))

window = Window(fname, parent=parent)
window.show()

with no_undo():
    window.start()

I know you said you were looking for a solution without other software however you should really look into ffmepg. It has a command-line that you can pass sequences of images to produce a quad video. The syntax can be a bit daunting but once you get the formatting correct it does work pretty well for this.

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