was hoping some of you could shed some light my question: as the title says, how common is houdini for technical artists?
I am currently an FX artist in the VFX industry but have started to become the sort of problem solver person in my studio, building tools and scripts for people, solving complex problems that aren’t “standard” and I enjoy this part of my work a lot more than doing shot work.
as someone considering to transition to gamdev / tech art, how common is houdini in this role? the tech art role varies a lot from studio to studio, so it can be hard for me to really tell if houdini is being widely used in the industry - in your experience, how common is it to have houdini as a requirement for tech art in the current state of the industry?
thanks a lot for your time!