Hello!
I’m a first year student pursuing a 4 year degree in game design but after a few months of rummaging around what the game design pipeline looks like, I can definitely see myself being interested in becoming a Technical Artist. I like to be proactive and try to use my time as effectively as possible so I’m trying to find out where the best place to start is. Theres so many different aspects that it can feel a wee bit overwhelming trying to find out where to start. I know its a little vague of an ask, but I appreciate anything, from tips, online resources, to what to focus on first and/or the foundation skills that I should spend time on.