Hello fellows.
Over the last few months, I have been working on pipelines for 2d games. So, basically, it’s Photoshop, and a few file conversion plugins/command-lines to get the files to correct shape, dimensions and bit-depth.
I worked with Photoshop CS3, and one team of artists that would follow my every recommendation. Now, I have the disastrous mixture of Photoshop CS4 and a team of artists who couldn’t care less.
And then I introduced them to Smart Objects, which they have been using everywhere (hammer and nails). So, out with the rant and in with what I wanted your guys’ opinions:
I have been getting PSDs of all sizes and shapes, with all combinations of SmartObjects inside SmartObjects inside SmartObjects. Each of these files is taking a time, from 30 seconds to 15 minutes to fully export. I’m guessing Photoshop does not work well with some commands (such as Crop and Image Size) when you have SmartObject inside SmartObject inside SmartObject.
Has anyone had similar problems with that, or has some insight to offer?
I feel that awfully slow performance is a new feature of Photoshop CS4. :laugh: