Technical Artist - Pipeline Lead (Remote)

We are TheTrailerFarm and we create seriously good game trailers see here: and we are looking to add somebody to our team full time

We’re looking for a technical artist to join our team to support the day-to-day running of projects. You will have ideally been working either at a game studio or production house as a Technical Artist - Pipeline, or on projects in the TV and Film industry as a Pipeline TD.

To date this role has been part of the TAs remit, but as we’ve grown we want to make this a dedicated role in our team. We run game capture, in-engine cinematics, and CG/offline rendered projects; and the ideal candidate will want to get stuck in with all pipelines and look to champion a workflow that allows for consistencies and efficiencies across all our projects, for all our artists.

What will I be doing?

  • Setting up project-based technical infrastructure, including version control, depots, tools, and plugins, onboarding artists

  • Discussing blockers with the client’s development team and establish a solution that works within the timelines & scope

  • Deploying fixes to artists in a sustainable way

  • Building tools to improve our pipelines and workflows across our technical teams

  • Working with our project teams to ensure that projects follow established processes and agreed scope

  • Planning our projects and being involved in project management decisions

  • When not working on projects you will be looking at improvements across our systems and toolsets

  • Ensuring that systems are safe and secure against cybersecurity threats

Languages / experience

  • A degree in computer science, or similar
  • 1-2 years experience in an agency/ software development studio environment where you’ve had to deal with a variety of different pipelines and processes
  • Solid understanding of VPN & Version Control (including but not limited to: Perforce, SourceTree, SVN, Unity Teams)
  • Python & MEL Scripting - Maya - This would be a welcome bonus
  • Unreal 4 - C++
  • Unity C#

If you are interested in this position, please email [email protected]

Thank you so much!

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