At League of Geeks, we believe in building the tools and pipelines for creatives to do what they love the most - making wonderful games!
We’re looking for a Technical Artist with a passion for building procedural content pipelines using tools like Houdini and Substance Designer.
You’ll work closely with both the code and art departments to see our exciting new game’s vision come to life, building art directable tools that can deliver content at scale.
We are committed to building one of the best working environments in the world, with a genuine focus on well being, skill development, and the correct ratio of pot plants to humans.
If you’re keen to work with one of the world’s leading independent studios and help us create our new, exciting original IP we’re developing in partnership with Private Division, we’d love to hear from you!