Demiurge Studios is looking for a technical artist to join it’s talented and growing team. We are partnered with some of the industry’s big-hitters and are working on a number of exciting new games. The technical artist will focus predominantly on art pipeline tools for Maya and Unreal. Secondary and tertiary technical skills are an added bonus! The successful candidate has the option to work remotely or at our office in downtown Boston.
If you’re interested, please click on the link below to find out more and apply directly.
Feel free to email me directly with any questions at [email protected]