We are looking for a Manager, Technical Art to join our Games Productions team. The Manager, Technical Art primary responsibility is for research, technical aesthetic fidelity, innovation, and providing coordination, strategies, and leadership with our technical artists, VFX artists, and Engineers.
In addition to defining standard methodologies and competitive awareness, the Manager, Technical Art is encouraged to understand emerging trends and technologies in video game content and make strategic recommendations as to how they may benefit and/or impact the initiatives or project; establishing and maintaining the functional vision.
Areas of responsibility include visual R&D, performance monitoring, standard-setting, as well as process, pipeline issues, and definition. The most fun part is to work with the Games Productions team to deliver outstanding game templates, samples, and products that validate features, workflows, solutions, and services.