Senior Technical Artist, Character Pipeline - Epic Games


What We Do

Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving on the tools and technology that empower content developers worldwide.

What You’ll Do

As a Senior Technical Artist for our new game project, you will play a crucial role in solving character-related challenges and optimizing the character implementation pipeline. Your responsibilities will include integrating characters into the game engine while maintaining artistic vision and performance standards. You will utilize your expertise in Unreal Engine material lookdev and the material graph to create visually impressive and efficient character materials. Additionally, your proficiency in Blueprint scripting and understanding of the character implementation pipeline will enable you to extend and optimize asset integration. Your familiarity with third-party DCCs and problem-solving skills will contribute to addressing technical issues and streamlining asset workflows.

In this role, you will

  • Character Implementation Pipeline : Collaborate with the art and engineering teams to optimize the character implementation pipeline, ensuring efficient workflows and maintaining the artistic vision from DCCs to in-game assets.
  • Material LookDev : Utilize your deep knowledge of Unreal Engine material lookdev and the material graph to create visually stunning and technically efficient materials for characters, enhancing their appearance and overall visual fidelity within the optimized pipeline.
  • Blueprint Knowledge : Utilize your understanding of blueprint scripting to extend and improve the character implementation pipeline, enabling smoother asset integration and addressing any technical challenges that may arise.
  • Problem Solving : Identify and resolve technical issues related to the character implementation pipeline, including optimizing asset creation workflows, addressing rendering artifacts, and streamlining asset pipelines. Continuously explore and implement new techniques and technologies to improve efficiency and quality in character production.
  • Third-Party DCCs : Leverage your proficiency with third-party DCCs such as Nuke, Maya, Houdini and Substance Painter to create, modify, and optimize character assets. Collaborate with artists to streamline asset creation and ensure seamless integration into the optimized pipeline.

What we’re looking for

  • Proficiency in Unreal Engine material lookdev and the material graph.
  • Blueprint scripting experience in Unreal Engine to understand and extend the character implementation pipeline, enabling smoother asset integration and addressing technical challenges.
  • Familiarity with third-party DCCs such as Nuke, Maya, Houdini, and Substance Painter, for asset creation, modification, and optimization within the optimized pipeline.
  • Programming experience, particularly in Python scripting, to automate tasks, enhance workflows, and further optimize the character implementation pipeline.

If you have a portfolio/reel/website you’d like to share, please hyperlink it to your resume, or submit it as an attachment with your application.

This role is open to multiple locations across North America (Including CA & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

California Base Pay Range

$141,647—$207,748 USD

Washington Base Pay Range

$141,647—$207,748 USD


Epic Games spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Link to the Job Description

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