Any suggestions on sampling a single point from an image using UV coords on a file node?
I’ve just loaded an image file, and am adjusting the uvCoord
attrs, and am seeing no change in the value coming out of outColor
As an example of what I mean… https://drive.google.com/file/d/1rVpKGEfuSw6cm2BPiopsL6lfWr-9GZfZ/view?usp=sharing
I have two similar setups - one using a noise node, and one using a file node.
The noise setup works as expected:
Changing the custom uPos
and vPos
attrs on the planes, which sets the u and v coordinates, and you see the outColor
change.
But the same doesn’t work for the file based setup…
To add to the weirdness - changing the UV coordinates is doing something because the shader preview changes
And as far as I can tell I’m attempting was discussed here - Get color at uv? - but it no longer works as described
Any help would be appreciated!