how do I apply the concept of “weight” to scale values. What’s breaking my brain is that the default value of scales is 1 and that you don’t want to go below 0 (usually). So weird.

How do you describe this relation with math?? In this case the weight would be 0.5

input => output

0.25 => 0.625

0.5 => 0.75

1 => 1

2 => 1.5

3 => 2

5 => 3

multiplying with a weight of 0.5 will change the default, so that doesn’t work.

I could subtract by 1 first and then apply the weight and then add 1 again. But that only works for scaling up.

What’s the formula here??