how do I apply the concept of “weight” to scale values. What’s breaking my brain is that the default value of scales is 1 and that you don’t want to go below 0 (usually). So weird.
How do you describe this relation with math?? In this case the weight would be 0.5
input => output
0.25 => 0.625
0.5 => 0.75
1 => 1
2 => 1.5
3 => 2
5 => 3
multiplying with a weight of 0.5 will change the default, so that doesn’t work.
I could subtract by 1 first and then apply the weight and then add 1 again. But that only works for scaling up.
What’s the formula here??