I’m not sure if this is the right forum to post this in, but i’m having an issue exporting a mesh. The mesh has skeletal animation, constraints and some IK. I’m exporting DAE_FBX. The problem is that I seem to get some errors with the export, specifically with the constraints, whether I select them to export or not.
What I’d really like to know is if there is a way for me to export just the bone transforms without getting the IK, constraints or anything else. I’d like the resulting export to be only the mesh, skeleton, and animation. Is there a way to do this, like bake all the resulting information to the skeleton during the export?
Thanks!