MAXscript UI doesn't update to show items added to listbox

Been a hot minute since I used MXS
I was going to point you to an old bookmarked CG talk thread on Struct based UI tool scoping
But it turns out CG Talk shut down this month :frowning:

All I have is this example


/* 
	DennisT's example of a Max Script Struct based tool, correctly scoped as global
	
	source CG talk thread:
	https://forums.cgsociety.org/t/avoiding-multiple-dialog-copies-in-a-struct-tool/1639975/2


*/


global TheTool 
(
	struct ToolStruct 
	(
		dialog = rollout dialog "Dialog"
		(
			local owner = if owner != undefined do owner
			label info_lb align:#center
			on dialog open do info_lb.text = timestamp() as string  
		),

		fn destroy = try(destroydialog TheTool.dialog) catch(),

		fn show =
		(
			destroy()
			createdialog dialog
		),

		on create do 
		(
			destroy()
			dialog.owner = this
		)

	)
	TheTool = ToolStruct()

	ok
)
TheTool.show()

I suspect " opening and closing the rollout " isn’t clearing it from the RAM, it still exists in the initialized state; which is what the destroy fn takes care of in the above case. Perhaps you can mutate this into what you need…