Nightshade

Nightshade

Background:
Tool-oriented Technical Artist with a love for graphics, technology, code, UIUX and mentoring. Strong insights of art workflows and the everyday struggles of game artists turned me into a TA.

Specialties:
Programming and Scripting (Python, MEL, PyMEL, Lua, JS, JSX, jQuery, Batch, Shell), Maya tools, Adobe extensions, Hard-surface modelling, Texturing, Low-poly graphics, Mobile game development, Asset optimization, Technical prototyping, Technical writing, Graphical design, Front-end Web Design, User-Interface design, Shaders (GLSL, CGFX)