Technical Artist, DreamCraft - Remote or Redwood City, CA

We’re a 20 people team and we build games for PC and Mobile. We work on a wide range of art assets with a vision to build a cohesive world and IP, including casual and cartoon-like art styles that appeal to a broad base of young audiences. In addition, our technology empowers both 3D and 2D pre-rendered visuals, so creators have great design freedom for different genres of games.

Check our website for more information: https://www.dreamcraft.com/

Technical Artist

Please send your resume to [email protected]

CAREER PATH

If you succeed in this role, you will gain immense experience in game engine, pipeline, and graphic skills, unlocking the potential of many artists and game designers in the process. Your work will become a core part of technology stack empowering the gaming experience of millions of players.

JOB REQUIREMENTS

  • Driven and fierce
  • Solid understanding of Game Engines such as Unity
  • 3+ years of experience working as Technical Artist in gaming space
  • Experience in scripting with C# within the Unity environment
  • Experience creating real-time visual effects sequences
  • Knowledge of optimizing real-time 3D-graphics pipeline for mobile platforms
  • Key skills in Unity 3D, C#, real-time VFX, and artistic skills
  • BS or MS degree in design, games-related or technical field a plus
  • Solid artistic skills (drawing or digital painting) a plus
  • Experience collaborating within a multi-person game studio a plus

JOB DUTIES

  • Collaborate with engineering and product teams to help build features and solve creative problems
  • Help create performant graphics shaders for awesome visuals
  • Facilitate communication and asset pipeline between engineering and artist teams

Job Type: Full-Time
Location: Remote or Willing to relocate to Redwood City, CA

We sponsor CPT/OPT/H1B for international professionals.

This topic was automatically closed 83 days after the last reply. New replies are no longer allowed.