I have a scene with only 2 FBActor,
Actor 1 LongName is Actor1:Actor 1
Actor 2 LongName is Actor2:Actor 2
(not very original I know)
The only way I was able to select the actorBodyBone by script was:
import pyfbsdk foundComponents = pyfbsdk.FBComponentList() includeNamespace = True modelsOnly = False pyfbsdk.FBFindObjectsByName("ActorBodyBone:Hips", foundComponents, includeNamespace, modelsOnly) for comp in foundComponents: print(comp.LongName)
And the result is
My question is how can I select one specific ActorBodyBone:Hips? is it me or it’s the only object in Mobu that don’t get itterated when multiple instance have the same name?
I try to look at .Children and .Parent, .PropertyList but I can’t find a way to get the Actor, markerset or anything linking the ActorBodyBone and the FBActor.
The reason I am looking into this is that I am trying to select the optical and the actorbodybone to scale both toguether to match a performer size. I can do it manually but in code, I can’t find how to do it.
Thanks a lot