I’m new over here and I’m not very good with code, cause I’m coming fro 2D animation. Hope it4s gonna be clear.
I have some difficulty to find/understand how the matrix is build in maya. I
I have found some documentation about the pyhton matrix
But it seems that the matrix in maya is not exactly build the same way. If you have a link to doc, or an explanation it would be wonderful! I need this to update a plugin for an other soft, that send info to Maya and Blender.
In the meantime I have tested all the value and made my own data-sheet. cf picture
The red values are the place where something’s missing.
Below the sheet, there is some picture of my attemps, sorry I write them in french.
some random value and the matrix coresponding
when I change values around the X axes, the value in matrix change except on the X line, it is what I expect.
when I change the values around Y axes, all the value change even in the Y line of the matrix, wich is weird.
Then when I change the value around Z axes, the value of X and Y lines changes in the matrix, and the first to value of the Z line is changing too.
I am probably missing something, since I don’t really know coding or python, so If you can help me or point into a direction, I would be very grateful !!!
Thank you very much