I'm making my own node-based DCC/Engine [Free download link in post] Any feedback would be appreciated

Hey guys. I’ve been making my own node-based engine for a couple of years now. There are now several hundred nodes available for image and video processing, scattering, 3D modeling and animation. Application is now available on Windows and Linux. Hopefully there are not that many bugs.
Youtube demo
Free Download link
Any feedback would be appreciated.

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That is incredibly impressive looking. I’ll try to find some time to actually play around with.

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What UI toolkit are you using? Is the node/graph portion of the UI something you wrote yourself or are you using an opensource toolkit? I like the animated connectors.

Thanks. I wrote UI in Qt from scratch using QGraphicsScene, QGraphicsView and QGraphicItems which contain QWidgets

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