What difference between mel commands, which runned in script editor
with mel commands, which run’s when reading .ma file?
Stuck with situation in which during parsing of .ma file and running this
parsed mel commands in script editor i have errors.
It look like mel commands run in different conditions during scene opening.
Is there any way to reproduce this conditions to run these mel data?
For example, i created basic scene with driven key, saved it as .ma file,
if i open .ma file, then i will see see lines:
> createNode animCurveUL -n "pSphere1_translateZ"; > rename -uid "CA76E85D-4B36-A79E-0B68-1E8B9C595CE9"; > setAttr ".tan" 18; > setAttr -s 2 ".ktv[0:1]" -2.7775394916534424 -3.0042875119705168 > 0 0;
anim curve being created, renamed and next tangent setted and keys setted.
If i will try to run these lines in mel scipt editor, then it will give errors:
// Error: line 3: setAttr: The attribute ‘pSphere1_translateZ.tangentType’ cannot be modified. //
// Error: line 2: setAttr: The attribute ‘pSphere1_translateZ.keyTimeValue’ should be set with the keyframe or setKeyframe command. //