Hi everyone, this is my first post here. I am currently a graduate student studying technical art. I want to learn procedural rigging, but I’m honestly having a hard time finding much information on the subject. Do any of you know of any good resources for learning how to do so? I am already pretty proficient with Python and traditional rigging methods. Thanks in advance!
David Hunt’s 2009 GDC talk is a great over view -though older & MEL centric, it covers the theory well.
Not sure if I’m off the mark here, but there’s a video series from mGear on “data centric rigging” starting here: Data Centric Rigging 001: Introduction - YouTube