3DS MAX - Map Manager

Hey All,

I’ve built a tool for a specific project that is used for quickly viewing all referenced bitmaps in a scene along with their width, height and associated estimated memory usage(this may be very project specific), and scale factors (meaning what our deployment environment will scale the images to if they are not power of two - also project specific.)
This is what it presently looks like:

Functions:
Right-click to open the path to the image in an explorer window.
Double-click to open the image directly in Photoshop (or Paint if you don’t have PS).

It would take a few minutes to strip the project specific information, so if anyone would like it, please let me know and I can make it open-source and available.

if this is a c# tool, I’d love to see the source

it is currently MXS + DotNet.
Conversion to C# or C++ will eventually come, I hope, but I still can’t get the SDK tools working in visual studio yet.