Hi. I usually have my scripts organized with the module folder structure so I don’t really use the MAYA_PYTHON_PATH variable when accessing scripts. But I initialized it cause I’m developing a script for a friend of mine and so he don’t have to go ahead and have the same folder structure as me I thought it would be easier if I just shared a folder and he’d append the PYTHON_PATH variable to his maya.env file.
For some reason I can’t seem to access my scripts when doing the usual “import uvUtils.py”
it says “No module named uvUtils”. If I move the script inside one of my module folders it works or inside Maya’s native script folder as in: internalVar -usd
I can execute:
import os
print os.environ[‘MAYA_PYTHON_PATH’]
and it will give me the folder where the script is in. I have installed stand alone Python as well, but I have no environment variables called MAYA_PYTHON_PATH in windows system properties > environment variables so it shouldn’t take precedence over that, right? Or have I misunderstood it.
TLDR:
What could be the cause of my python scripts not being able to run. Returns this error: “No module named uvUtils”.
My python path is added to MAYA_PYTHON_PATH inside maya.env. The rest of my variables inside that file works fine.