I’m using unity webPlayer for create a tool witch interacts with maya (using TcpClient sockets). I’m loading the webPlayer in a PyQT MainWindow in maya (I’m loading the html file with QWebView.load( my url ) int this window which is parented to maya) .
My problem is that when I close the window with Mywindow.close(), it seems that unity is still running in background somewhere and so I just can’t quit maya correctly (the maya process is still running after I click on close) …
I’ve checked many things but it seems that it’s the fact to load the unityPlayer Plugin wich is the cause of the trouble…
Do somebody have any idea of where the problem could be ?