Hello everyone, I have came across a problem where I could not find a way to get good deformations when character lifts his leg, what would be your approach to get good results?
I have tried 2 hip bones to create U-like bend shape but whatever I do, this is the best result I could get.
I also tried pose space deformer and tied up to the forward rotation of leg but when I move leg forwards and sideways, that shape is still triggering and it is giving me that blendshape even when I rotate the leg sideways