Technical Artist Roles, Rigging/Skinning - Superseed Studios

I’m posting this here for a friend from another game developer community.

Superseed Studio provides a range of services to their clients, including game animation, VFX and cinematics, as well as asset integration in commercial and custom game engines.

You can find their currently open positions on their ‘Jobs’ page, but they are specifically looking for tech artists with strong realtime rigging and skinning backgrounds for a project in January 2021.

Anyone who may be interested can contact Jason at [email protected] to inquire further.

Thanks in advance!

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