Technical Animator - Certain Affinity (Austin, TX)

Would you like to work on some of the greatest franchises in gaming history? Certain Affinity brings an exceptionally talented group together to form the largest independent developer in Austin, Texas and opened a second studio in Toronto, Canada, in 2019. Our company culture reflects the vibrant nature of the cities we call home. This includes ​a commitment to our evolution, excellence, and work-life balance. We’re best known for co-developing numerous AAA FPS games, though we are also creating compelling new games of our own.

As a Technical Animator at Certain Affinity, you will get the chance to see some of the custom 3D tools and pipelines behind the world’s biggest shooters and contribute to our proprietary technology. This role requires an energetic individual to take a hands-on approach to our pipeline management and tools creation for our studio art team. If you have a desire to create world-class characters and enjoy technical work, we’d like to hear from you.

Responsibilities

Collaborate with character artists, animators, and tools programmers to develop animation rigs and pipelines for characters, vehicles, and props
Support the modeling and animation teams by advising on topology & deformation, maintaining rigs and pipelines, troubleshooting, and implementing desired functionality
Implement and troubleshoot in-game assets
Maximize aesthetic quality while respecting and enforcing project performance constraints
Research and implement in-engine dynamic solutions such as hair, cloth, ragdolls, etc.
Maintain and polish in-engine animation state machines
Explore, document, promote and integrate cutting-edge processes and techniques to help keep studio animation quality competitive
Seek ways to improve and streamline art pipelines, drive quality, and improve team efficiency

Requirements

2 years' experience in rigging and skinning characters, creatures, vehicles and props
Expert-level proficiency with Autodesk Maya
Strong knowledge of Python scripting for extending content creation tools and automating tasks
Strong understanding of scripted rigging and deformation
Experience in Unreal Engine 4 or any professional game engine
Possess an approachable, customer-oriented demeanor
Strong communication skills and desire to collaborate with art, design, and engineering
A desire to work in a diverse and inclusive environment

Extra Credit

Animation key-framing
Experience with performance capture systems within Motionbuilder
Knowledge of C++ or C#
Experience writing Maya plug-ins 

Certain Affinity also offers relocation for this position to assist you in the move to Austin, Texas.

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