Hey all,
Recently had a discussion with someone that raised a question to which I had no ready answer:
What is the Tech Art equivalent of an art test? How does it differ if the prospective TA is a rigger, effects artist, tools programmer, etc?
My discussion was focused principally on testing for a tools position. I thought it might be a good test to have the prospective hire develop a tool in Max, Maya, or standalone, which processes a batch of files by performing one or more actions on those files.
Thoughts? What do y’all do at your company?