This is a chance to work with some amazing graphics engineers on products that are going to really move the industry. The focus is on rendering / lookdev / lighting but it would help if you’re also experienced in small scale pipeline work. If you want to build a team that’s comfortable exploring beyond the current tech horizon this is a great opportunity. It’s a chance to play a big role in the convergence of the real-time and film-vfx worlds.
This topic was automatically closed 83 days after the last reply. New replies are no longer allowed.