Strange Reptile is looking for a (Contract) Character Rigger


Hey guys,

Looking for some contract character rigging support; project-specific, but with an eye towards establishing process and foundation for the studio as a whole as we move forward.

Maya, Unreal - based VR project; major film IP tie-in.

Ideally looking for someone with an established AAA/games background, who can jump in quickly and hit the ground running. Location does not matter.

DM me here, hit me on the slack, or LinkedIn if interested.