So, I want to save out data, which can then be read later.
The Idea is that the User can create a Project with name X,
Define types of Actor (A Thing That Has Animation), eg:
Actor_Types: Characters, Beasts
Each Actor_Type has a set of animations, eg:
Characters: Walk, Run, TurnL, TurnR, Attack, Prance, etc
Beasts: Mosey, Canter, RendAsunder, FoulTheEarth, whatever
I am currently thinking nested Dictionaries of Strings and things.
I will be able to write these out into a txt, but can I read them back and put them into a useful var type for Maya?
Or is there a better way you might recommend?