I’m trying to retrieve the filename of a texture map from a material.
I tried this code
It returns the RGB value but not the texture map even though a map is connected.
And so I tried the
base_color_map retrieved from the script listener but it gives me the following error
obj.Material.texmap_diffuse # For the Vray Material. AttributeError: 'Mtl' object has no attribute 'texmap_diffuse' obj.Material.base_color_map # For the Physical Material. AttributeError: 'Mtl' object has no attribute 'base_color_map'
Is there a way around this?
Thank you for looking at my problem.
Disclaimer: Posted this on reddit but I got no replies. So, posting it here. Will update both threads accordingly.