Particle Flocker - Real-Time Particle Flocking System for Autodesk Maya

Hi Guys

Not so long ago I released a plug-in for Autodesk Maya called “Particle Flocker”. Its basically a real-time particle based flocking system and it allows you to create realistic flocking animations really quickly and efficiently using Maya’s dynamics system. Its editable in real-time and it very easy to use.

Here’s the website:

Its also available of the Autodesk Exchange store.

Basically I wanted to get some general feedback and ask if anyone has any suggestions where I might be able to market this type of plug-in. I am sure it could be really handy to animators and FX artists alike, but I just want to try and get the word out there and let the right people know about it.

Also if anyone has any feedback regarding the plug-in itself or suggestions for how it could be improved please get in touch.

Thanks guys


Hi again everyone

I wanted to come back and update everyone on the latest news about Particle Flocker. I’ve just released a FREE 14 day trial version of the plug-in allowing you all to get your hands dirty and play around with Particle Flocker.

Just go to to download your copy.

I have also set up a facebook page where I will be posting updates and tutorials in the near future so I’d recommend liking the page if you want to be kept up to speed:

As before I’d really like to get as much useful feedback and suggestions about how I can improve the system and where I could market it further as possible.

Thanks guys and I really hope you enjoy using the plug-in!


Hey Mike.
Thanks for posting. Been a long while since I visited the site. Let’s see when I have the time to play around with this =)