I’ve been working on a snapping tool but would like for it to work with reference rig. Is there some way of obtaining or input the ref name without having to enter the code?
The way it works is by using the bones naming convention but once a ref rig is created it does not work anymore since the names are different.
bone name - L_Clavicle
ref bone name - Game_Res_Rig:L_Clavicle