Maya not loading scene with references correctly?

Hi there,

Just wondering if anyone has experienced Maya (2020 in my case) not loading references correctly. I’ve got a rig scene that is referencing a mesh & skeleton from an fbx file, when I load the scene these assets don’t seem to be getting enabled. When I look in the reference editor the asset is there but the enabled state has been un-checked, enabling it loads the asset fine but I’m lost as to why is it loading this way?

Thanks,

J.

The open-file dialog has some options. You probably want to set “Load Settings” to “Load all references”

Hey, thanks for the tip. Unfortunately this doesn’t seem to do anything different? I’m wondering if this is a bug when referencing .fbx files?