Hi there,
Just wondering if anyone has experienced Maya (2020 in my case) not loading references correctly. I’ve got a rig scene that is referencing a mesh & skeleton from an fbx file, when I load the scene these assets don’t seem to be getting enabled. When I look in the reference editor the asset is there but the enabled state has been un-checked, enabling it loads the asset fine but I’m lost as to why is it loading this way?
Thanks,
J.