Hi,
Is there a way to modify the initial Lattice Points without Affecting the Deformed Object?
By default, when you creating a Lattice Deformer, it will confirm to a default world-axis bounding box figure.
You can see the illustration of the problem here (15 sec video):
https://www.dropbox.com/s/p73ot7ph02w2s76/mya079_modify_initial_ffd_to_match_deformed_object.mp4?dl=0
Regards,
Ben