I was wondering if there was a way to access / modify the Viewport 2.0 Depth of Field effect. There is very little documentation about it. My first goal would be to make it more physically correct. ( Adjust blur amount to match an off-lline renderer ) Second make it work with transparent objects like in the attached image.
I have some OpenMaya 2 experience, though I assume this would be more a cpp override because of performance issues.
https://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=__files_GUID_E171DC25_5750_4CA0_9A6C_A411EED1CE3E_htm This is what I found in the documentation. If any one has any tips / guides / articles how to approach this I would be really grateful.